Year 7: Game Developer. Students take part in regular, timetabled lessons that challenge them to design a computer game that teaches a valuable message about sustainability or social justice. Students are taught to create basic games using Scratch then collaborate to design, produce and market their game.
Year 8: The Phoenix Project. Students are challenged to design a sustainable, practical community that could withstand a zombie apocalypse. They delve into learning about citizenship, global partnership, human rights, food production and building design as they produce the ideal community.
Year 9: Building A World Worth Living In. Students design a startup that will succeed as a company and provide a solution to an identified global problem. Students work together to design products, write a business plan and create a budget, then compete for funding from investors in a Shark Tank-style presentation.